
Meet The Team
Astro Peaks, LLC is an independent game studio composed of DePaul University students and graduates in Chicago, IL. We operate in junction with the university to launch Kaiju Klasher into the industry,

Co-Founder, Creative Director, Lead Artist, Social Media Manager
Veronica "Vi" Ellis
Graduating in March 2025 with a B.S. in Game Design and a minor in Animation, Vi's development interests lie at the intersection of art and game design, focusing on exploring immersive visual storytelling and innovative creative direction.
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Co-Founder, Technical Director, Lead Programmer
Kush Patel
Kush is a passionate programmer and game developer, graduating in Spring 2025 with a BS in Game Design and a minor in Computer Science. As co-founder and lead programmer at Astro Peaks, Kush specializes in crafting immersive VR gameplay experiences, focusing on gameplay mechanics, performance optimization, and dynamic AI systems.
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Co-Founder, Programmer, Asset Manager
Caleb Clark
Caleb is a Game Designer with a passion for programming, animation, 3D modeling, and a touch of sound design. He's excited to be part of an industry that’s continually evolving and opening doors for everyone.
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Co-Founder, Level Designer, UX/UI Programmer
Matthew Blake
​Matthew is a dedicated level designer with a driven focus on details, developed through his studies in Computer Science. He brings enthusiasm to his work within game development and is thrilled to be a part of the rapidly growing game industry.
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Narrative Designer, Documentation Specialist
Steven Tzveyn
After graduating from DePaul with a BS in Game Design and minor in Screenwriting, Steven has dedicated himself to honing the art of storytelling in all its aspects. His passion for game design propels him to navigate and document the entire development process; from the first seeds of the concept to the final blossoming of the shipped title.
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Level Designer, Supporting Artist
Kendryck Cotton
Kendryck is a Level Designer, UI/UX, and game developer graduating in Spring 2025 with a B.S. in Game Design. As a level designer and artist at Astro Peaks, he has skills in designing and creating environmental models, as well as conceptualizing levels and art graphics for level UI.
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